
AssetSmithy › Fantasy
The deepest shelf: scenes, cast, four icon libraries, battlers, cards, UI and score.
Everything a fantasy RPG or visual novel needs, drawn in one consistent comic/cartoon style. Start with backgrounds and a cast, fill the inventory from four icon libraries, put 200 creatures and folk on the battle screen, frame them with deckbuilder cards and wrap it in a dialogue UI. Nothing here was made in isolation, so packs bought months apart still sit in the same game.
1920x1080 forests, keeps, taverns and ruins with an open walkable floor and a separate foreground layer on top.
Knights, mages, rogues and townsfolk as portrait sprites on transparent PNG, six expressions each.
Potions, scrolls, keys, treasure and quest items for inventories and loot tables.
Blades, staves, bows, plate and robes across eight factions with their own palettes.
Spells, buffs and ultimates for hotbars and talent trees, graded from basic to legendary.
Rings, amulets, gems and runes in five quality steps for equipment slots and rare drops.
Ores, hides, essences and monster parts across rarity steps, so an upgrade path reads at a glance.
Cinematic cues for exploration, romance, tension and quiet story beats as WAV and MP3.
Text windows, name plates, choice bars and speech bubbles with 9-slice borders for Ren'Py, Unity and Godot.
Full-body fighters in idle, attack, block, hurt and victory stances for turn-based battle systems.
33 creature families in three tiers each, sized in proportion to one another for RPG Maker and roguelikes.
Humanoid opponents: elves, dwarves, orcs and beastfolk as single-pose sprites on transparent PNG.
Creature and action card templates with hover states, card backs, piles, energy orbs and enemy intents.
Each bundle costs half of what its packs cost one by one.
Every sampler carries the same commercial licence as the full pack. Drop one in, see whether the style fits.
Commercial and non-commercial use, unlimited projects, any platform, no attribution and no royalties. You may modify, recolour and rescale the files. You may not resell them as an asset pack or claim them as your own artwork. Every pack is produced with AI tools and then curated and refined by hand in Photoshop, which is stated openly on every store page.