
AssetSmithy › Post-Apocalyptic
Ruins, bunkers and everything a survivor carries.
Built for survival games and shooters rather than dungeons. Wastelands and ruined cities as backdrops, a cast that has been living rough, deep icon libraries for loot, crafting, weapons and attachments, mutants and raiders for the battle screen, and a complete game interface with inventory, skill tree, HUD and menus.
1920x1080 highways, bunkers, ruined cities and camps with a separate foreground layer on top.
Survivors, raiders and traders as portrait sprites on transparent PNG, six expressions each.
Food, medicine, fuel, scrap and salvage for scavenging and inventory screens.
Survival, crafting and combat perks for talent trees and hotbars.
Improvised and military firearms, melee weapons and ammunition types.
Barrels, stocks, sights, magazines and mods for weapon crafting and modification systems.
Mutants, raiders and machines as single-pose sprites, sized in proportion to each other.
A whole interface: HUD, inventory, skill tree, crafting, map, quest log and menus as 9-slice parts with every state.
Cinematic desolation, tension and combat cues as WAV and MP3, no attribution required.
Each bundle costs half of what its packs cost one by one.
Every sampler carries the same commercial licence as the full pack. Drop one in, see whether the style fits.
Commercial and non-commercial use, unlimited projects, any platform, no attribution and no royalties. You may modify, recolour and rescale the files. You may not resell them as an asset pack or claim them as your own artwork. Every pack is produced with AI tools and then curated and refined by hand in Photoshop, which is stated openly on every store page.